![]() ![]() ![]() Although there are such things as “defensive battles” and “invasions”, while playing Conquest these do not amount to experience points. Because the number of chapters in which you can challenge before the game ends is predetermined, managing which characters to raise, with what timing, how much money to use, etc. However, in Conquest, there are absolutely no free battles. You can earn as many experience points as you want according to each battle until you have fully grasped how to play while also enjoying the training of your unit characters. In Birthright, play style is much like the previous work, Fire Emblem: Awakening in terms of its battle system. ![]() Not only the development of the story, but also the gameplay differs greatly depending on the scenario. The playing style for each game is different. In addition, not only does the story flow vastly differ between games, they have practically different maps. The chapters that appear in each package are completely different. In Fire Emblem Fates: Birthright and Fire Emblem Fates: Conquest, you side with Hoshido and Nohr respectively. In the story’s opening, the main character is pressured to make the grave choice between siding with either the Hoshido Kingdom or the Nohr Kingdom. If you choose to play only one of the set, you may find that you miss out on quite a bit. However, players are sharing their experiences with the differences between the games, which may alleviate some of these concerns. ![]()
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